Project
Boxel XR
Year
2020 — present
Company
Personal project
Role
XR Designer / Unity Developer
Tools
Blender 3D, Figma, Unity 3D, C#, HLSL
Work on it in my spare time.
There are a few great editors for creating voxel graphics on the market. However, they mainly focus on desktop platforms. They don’t support VR. Since designing 3D in VR feels much more natural, having a VR voxel editor would lower the entry level for people who are interested in voxel graphics.
A simple app with exposed functionality and targeting standalone XR devices like Quest/Pico could bring these people to VR.
In this project, I do everything from designing icons and interactions to writing code and performance optimization.